![]() ![]() The Cinematic Camera gave the impression of watching a scene from a movie, which helped add to the large-scale experience Rockstar was looking to achieve with GTA 3. ![]() Grand Theft Auto 3 was the first game in the series to introduce the Cinematic Camera, which allowed players to experience driving around Liberty City from a semi-random, somewhat movie-like camera perspective outside of the car. Continuing to drive for a few seconds would result in the camera shifting to different positions, like an overhead shot of the car or a head-on shot of the vehicle approaching the camera at random intervals. While these elements being missing from the final product can be explained pretty logically (Rockstar losing the rights to songs from the original games, certain cheats being hard to use due to technical reasons) the choice to get rid of the Cinematic Camera angle in each game is a strange one. The GTA Trilogy is certainly missing some features from the original releases, ranging from certain songs on each GTA soundtrack to cheat codes that Rockstar decided not to include in the remasters. Players are finally getting their hands on Grand Theft Auto: The Trilogy - Definitive Edition, and many are likely disappointed to see that the remastered games don't feature one of the games' most iconic camera angles during driving. ![]()
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